Hiya!
My name’s Biru and I’m a Sound Designer.
I treat audio as core to the game experience, always through the lens of the player. Thinking about how sound supports clarity, immersion, and moment-to-moment decision-making.
My past work focused on systems and identity: characters, abilities, and world events. I'm especially passionate about how narrative and audio work together to communicate information naturally while reinforcing tone and personality, all rooted in an immersive world.
I like getting in early and working closely with creative and technical partners to help shape direction and implementation that scales as development evolves. I also spend a lot of time in-engine, using technical implementation and scripting to keep iteration fast and workflows responsive.
Headphones off, you can find me with a camera in my hand, eating hot chicken and Zingers, or working out to compensate for said Zingers.
If you’d like to learn more about my journey and experiences, I write sometimes.
Feel free to view my résumé here.